AI Insights · Timothy · July 2024
Top 5 2D Realistic Games on Android in Netherlands Q2 2024
Discover the performance trends of the top 5 2D realistic games on Android in the Netherlands during Q2 2024, based on data from Sensor Tower.
In the second quarter of 2024, the top 5 2D realistic games on the Android platform in the Netherlands exhibited some intriguing trends. Here’s a breakdown of the performance metrics for each app, focusing on downloads, revenue, and weekly active users (WAU).
Solitaire - Classic Card Games from Guru Puzzle Game saw consistent revenue growth, peaking at approximately $176 in the week of April 22 and ending the quarter with around $126. Downloads varied slightly, starting at 3.4K in early April and closing out June at about 2.2K. WAU remained relatively stable, fluctuating between 27K and 30K throughout the quarter.
Woodoku - Wood Block Puzzle by Tripledot Studios Limited did not generate any revenue during this period. However, it experienced a notable download trend, peaking at 3.5K in early May before dropping to 1.1K by the end of June. WAU showed minor fluctuations, with a peak of 47.8K in late May and a dip to 40.8K at the quarter's end.
8 Ball Pool from Miniclip.com had a dynamic revenue trend, starting at around $5.5K in early April, dipping mid-quarter, and ending June with approximately $3.9K. Downloads fluctuated, beginning at 2.7K, reaching a low of 1.6K in early May, and climbing back to 3K by late June. WAU experienced similar variability, starting at 30.5K, dipping to 24.8K, and closing the quarter at 28K.
Doomsday: Last Survivors by IGG.COM saw significant revenue, peaking at around $10.3K in late May and ending June with approximately $8.8K. Downloads were highest in early April at 3.4K, then dropped to around 700 in early June before rising to 2.7K by the end of the month. WAU started at 9.5K, peaked at 11.2K in early April, and closed June at 10.5K.
Evony: The King's Return from TG Inc. had the highest revenue among the top 5, starting at $19.6K, peaking at $25.6K in late May, and ending June at $24.2K. Downloads peaked at 2.4K in mid-May and remained around 2K towards the end of June. WAU showed a steady increase, beginning at 4.9K and peaking at 8.2K in mid-May, then stabilizing around 7.8K by the end of June.
This data, sourced from Sensor Tower, provides a snapshot of the performance of these top 2D realistic games. For more detailed insights, visit Sensor Tower.